Hair is an indispensible ingredient in realizing virtual human character. In IMSC, we have developed a set of techniques for human hair modeling, rendering, and animation. For human hair modeling, we developed two techniques focusing on different aspects of hair modeling. The thin shell volume (TSV) method is suited for flat straight hairstyle where hair-hair interaction such as static charge and combing is important. Based on the TSV concept, we extend the idea of separating abstract geometry and detail. The multi-resolution cluser (MRC) model generalizes to wider class of hairstyles, such as curly hairs, short spiky hairs as well as long hairs.
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