In this project we are working on creating the network infrastructure on which to build a highly accurate, synchronized and loss-free substrate for immersive applications, which can scale to any number of participants located anywhere around the world. We achieve accurate synchronization (in the order of microseconds) by leveraging off the timing capabilities of the Global Positioning System (GPS). We achieve real-time operations by utilizing a Real-time Operating System. Finally, we provide high-performance, scalable multiparty reliability via a distributed protocol that employs Network Assistance. One of the immediate goals of this project is to support a distributed interactive musical performance, where several remotely located musicians can perform together.